import de.enough.polish.io.Serializable;

class ScoreItem implements Serializable
{
	// campaign or play solo
	private int mode = 0;
	private String name = "";
	private int leftCoins = 0;
	private long timeTaken = 0;
	
	ScoreItem()
	{
	}
	
	public void setMode(int mode)
	{
		this.mode = mode;
	}
	
	public void setName(String name)
	{
		this.name = new String(name);
	}
	
	public void setLeftCoins(int leftCoins)
	{
		this.leftCoins = leftCoins;
	}
	
	public void setTimeTaken(long time)
	{
		this.timeTaken = time;
	}
	
	public int getMode()
	{
		return this.mode;
	}
	
	public String getName()
	{
		return new String(name);
	}
	
	public int getLeftCoins()
	{
		return this.leftCoins;
	}
	
	public long getTimeTaken()
	{
		return this.timeTaken;
	}
	
	
	
}